![]() I know PC gamers have been messing around with DX11 visual effects for a long while now as I tend to have a good gaming rig right next to my consoles as well, but next-gen games are more than that. ![]() You really can not compare ANY current-gen game with that, that's simply another league and a step forward to CGI-quality graphcis. Hell, even the bricks on the ground are perfectly modelled, it's not your tpyical tesselated/parallax mapped objects. ![]() Crysis 3 is basically Crysis 2 on steroids while KZ Shadow Fall has a never seen before geometry detail, view distance and millions of polygons all over the place. I'm sure Crytek can do wonders with PS4 but people claiming that Crysis 3 looks better than Shadow Fall are either in denial or have terrible visual senses. I have the same graphics card that's used on the PS4 (7850) and 8 gigs of DDR3 RAM plus 2 GB GDDR5 VRAM on the GPU, not only my PC struggles to run Crysis 3 at max settings but also I have yet to see a game with an extreme visual fidelity like Killzone Shadow Fall on my system.Ĭrysis 3 is a gorgeous looking game but it's not a next-gen title.
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